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Surges

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Surges are a Game Mechanic in Sixty Four.

A 3-Star Beta-Pylene Surge

Surges spawn randomly on a field within the players view and can either be harvested by hovering over them or harnessed using a Stabilizer.

There are different types of surges, each related to one of the Stones in the game.

Surge Abilities[edit | edit source]

Surges appear in 3 different tiers, 1-Star, 2-Star and 3-Star. They differ in size and value upon harvesting/harnessing them.

When stabilized, the surges produce the following effects:

Charonite.pngCharonite: Boosts a random channel for a short amount of time.

Elmerine.pngElmerine: Tries to refill a random building.

Qanetite.pngQanetite: Hits a random cube with the force dependant on the surge grade

Beta-Pylene.pngBeta-Pylene: Hits a random cube containing Beta-Pylene, knocking it out of the cube and leaving mostly Charonite. Damages the cube.

Hell Gem.pngHell Gem: Boosts a random converter.

Chromalit.pngChromalit: Spawns a surge. Just one Chromalit surge can be stabilized.

Celestial Foam.pngCelestial Foam: Forces immediate annihilation of one Hell Gem with one cube of Celestial Foam.

Hollow Stone.pngHollow Stone: Spawns a Hollow Stone

Void.pngVoid: Recharges one second-grade stabilizer and dies out shortly after.

Reality.pngReality: Recharges all the symbols to some degree, depending on the grade of the surge.

Additional Information[edit | edit source]

The following audio plays when a surge is collected:

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